Enable Event
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Defined By: ButtonGadget
Description:
Keeps the "enabled" state of the gadget correct.
Usage:
Sub Enable()
Details:
The Enable event commonly contains the code to determine if the gadget should
be enabled or disabled. The ObjectBox that the gadget is embedded into will
continuously cause Enable events, which commonly enable or disable the gadgets
under certain conditions.
Enabled should be called as much as possible to keep the "enabled" state of
the gadget correct. Because it must be called so often, the Enable method should
be as short and simple as possible.
See Also: ObjectBox